Born in upstate New York, secretly British, and now based in Barcelona, Anna Merchant is a narrative designer and games writer with over ten years of experience creating immersive worlds for gamers of all kinds.
As a narrative designer, Anna has worked on mobile and console titles across a spectrum of genres, from romantic comedy to straightforward shooters and everything in between. When not designing unique missions or writing dialogue that hopefully doesn’t make players cringe into their shoes, Anna also creates dynamic community and social media content, works closely with UI and Localization teams to ensure excellent LQA, and collaborates with Art and Level Design experts to design incredible gameplay experiences. She has also collaborated with global brands like Progressive Insurance and AMC to create branded, lore-friendly integrated game and social media content.
If Anna could highlight some of her more unique skills, they would be as follows: being the fastest writer you’ll ever meet, effortless “translation” between UK and US English, and managing to talk about herself in the third person without rolling her eyes (mostly).
Click the links below to learn more.
See my CV here
LinkedIn
Titles
Shipped Titles
3 Minutes to Midnight - Game writer/LQA
Dragon City - Game writer
Decisions - Narrative writer
Europa Universalis V - Content writer and editor
Love Eden - Narrative writer
Match in Paris - Lead narrative designer and writer
Monster Legends - Co-lead narrative designer and writer; voiceover talent
Two Dots - Lead narrative designer and writer
Top Troops - Game writer
In Development/On Hiatus
Descendants of Earth - Script consultant; lead voice talent
Limerence - Game writer and narrative consultant
Mess Mania - Lead narrative designer and writer
Waifu Tactical Force - Narrative consultant